operator overlaoding using friend function
#include <iostream> using namespace std; const int s = 3; class vector { private: int v[s]; public: vector(); vector(int* x); friend vector operator*(int a, vector b); friend vector operator*(vector b, int a); friend istream& operator>>(istream&, vector&); friend ostream& operator<<(ostream&, vector&); }; vector::vector() { for (int i = 0; i < s; i++) { v[i] = 0; } } vector::vector(int *x) { for (int i = 0; i < s; i++) { v[i] = x[i]; } } vector operator *(int a, vector b) { vector c; for (int i = 0; i < s; i++) { c.v[i] = a * b.v[i]; } return c; } vector operator *(vector b, int a) { vector c; for (int i = 0; i < s; i++) { c.v[i] = b.v[i]*a; } return c; } istream& operator>>(istream&din, vector& b) { for (int i = 0; i < s; i++) { din >> b.v[i]; } return din; } ostream& operator<<(ostream& dout, vector& b) { for (i...